Call of Duty: Black Ops 4 – Erstes großes Update nach dem Release verfügbar

Erste wenige Tage auf dem Markt, hat ‚Call of Duty: Black Ops 4‘ schon sein erstes größeres Title Update spendiert bekommen, wie Entwickler Treyarch bekannt gibt.

Mit diesem widmet man sich vorrangig dem Zombie-Modus, aber auch allen anderen Spielmodi, die hier und da noch optimiert wurden. Alle Details dazu findet ihr im nachfolgenden Changelog:

General

  • General stability and crash fixes across all modes.
  • Zombies

Gameplay Balancing

  • Increased player health in Casual, Normal, and Hardcore Difficulty in Classic mode by 50 points.
  • Balance adjustment to rate at which players earn points.
  • Balance adjustment to Tiger attacks.
  • Balance adjustment to Hellhounds (spawn radius, speed, and frequency).
  • Balance adjustment to Hellfire Special Weapon.
  • Reduced cost of shield repair and replacement.
  • Resolved an issue where some players experienced a crash in the Laboratory.
    Multiplayer

Create-a-Class

  • Mastercraft camos can now be properly unlocked.
  • Adjusted unlock requirements for the active camo on Signature Weapons (MX9, Strife).

Gameplay

  • Prevented Scorestreak kills from counting toward progress in certain Challenges.
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Blackout

  • Characters
    • Addressed an issue that occasionally prevented players from unlocking Ajax.

Außerdem gewährt man schon einen kleinen Ausblick auf die kommenden Updates, die dann folgendes umfassen:

Map Spawns

  • We adjusted spawns in Domination in yesterday’s update, and have seen reports of map spawn issues across other MP modes. We’re investigating these now and will address as necessary in upcoming updates.
    Progression Issues
  • We’re investigating reported issues where some users have experienced a temporary loss in some progression stats, while others have reported Hardcore wins not counting toward Challenge progression, and/or losing a match already in progress counting as a loss. Our teams are on it.
  • Weapon Camo Issues
    • We’ve seen reports of instances where certain camos can cover up the Optic on your weapon. This is on the list for a fix in the near future.
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