Sony surrenders the field to the competition without a fight. And IO Interactive coldly fills the gap that Naughty Dog has been leaving in the AAA segment for what feels like an eternity with the new James Bond adventure "007 First Light".
For years, fans have been waiting for a true, cinematic third-person adventure in the style of Nathan Drake. Instead, there's been radio silence. Microsoft sent Indiana Jones into first-person view, thereby missing the mark with its core target audience. The game was ruled out as a legitimate Uncharted successor for the majority of third-person fans.
IO Interactive has clearly recognized a market opportunity here. The Hitman developers are drawing on a narratively compelling action-adventure formula, shaped by Naughty Dog, and reinterpreting it with their own systems. This is less a mere adoption of existing formulas and more an attempt to confidently position themselves in the cinematic blockbuster adventure segment.
The Vietnam level is one of the strongest moments.
The game's playful brilliance is perfectly showcased in the Vietnam section. This level encapsulates everything that defines the genre. The camera stays incredibly close to the agent in the densely packed resort to create maximum dynamism. The scenery crumbles beneath your feet, while scripted escape sequences demand precise timing. Early reviews rightly compare the presentation to the absolute pinnacle of the industry, and we agree. Review of “007 First Light”.
"As Bond, you arrive undercover at a luxurious resort on a breathtaking island."
Dominic Weber – Mission Director at IOI
IO Interactive breaks the monotony of pure action at precisely the right moment. Quiet exploration sequences and action-packed set pieces alternate with unexpected emotional lows. This approach lends James Bond a rare, profound characterization. The development studio officially confirmed this influence beforehand. The sluggish, slow stealth pacing of the Hitman series is partially eliminated, and a strong forward momentum defines the entire game design.

The Hitman DNA saves the agent from the plagiarism trap
Meanwhile, the community is hotly debating the game's originality. This skepticism, however, is too simplistic. James Bond, by his very nature, acts in a more controlled and professional manner than a chaotic treasure hunter like Nathan Drake. This characterization is directly reflected in the game mechanics.
“Bond feels more aggressive than Agent 47.”
The Vietnam level utilizes the developers' familiar social stealth system. You infiltrate areas dressed in fine attire, spy on targets, and strike silently before the scene inevitably explodes. There's even room for a charming romance in typical Bond style. It's the perfect combination of hitman mechanics, espionage atmosphere, and linear blockbuster structure.
IO Interactive delivers the action highlight of the year
Anyone still waiting for a response from Sony is wasting their time.007 First Light“This is the best Uncharted game players can currently get. The studio delivers the gameplay evolution of a genre that was thought to be dead.”
The blend of cinematic impact and playful freedom in infiltration clearly demonstrates where IO Interactive sees the strengths of the genre. "007 First Light" could be exactly the spy adventure many have been missing for years.

So I didn't need the download requirement, and at least Nate speaks German.
Benjamin Sa Aja, you're telling me you've never played GTA, Red Dead Redemption, etc., because Rockstar only has bad German subtitles? Yeah, sure, everyone will believe you. 🙈
But of course I believe you that you won't buy GTA 6 🤣🙈
Graphically, I didn't find it particularly impressive with the older footage. It didn't look fluid either… I mean, honestly… when it comes to monetization and all that live service crap, I could hate the developers… they've been pulling a really dirty trick ever since Hitman.
The games themselves are great and simply fun. They're also unique in a way. Seeing it as a Bond game is definitely appealing. But the game as a whole doesn't really grab me. The guy looks weird, the graphics aren't that great, the performance was only okay to terrible (official gameplay), and the fact that they have to include celebrities in the game again... ugh, I hate it.
About 50% of the time, the game ends up being amazing, and I love it when I play it because then it's more than the sum of its parts. I'm excited... It's great that it's being received so well, especially for story-driven games with cool presentation, and as a "F** you Sony" <3