Ubisoft will release the first major patch 1.04 for the newly released PS5 remake "Assassin's Creed Black Flag Resynced" on July 16, 2026. The download is 2,44 gigabytes in size and focuses primarily on fixing bugs and improving performance.
Pirate life without losing a ship
“Assassin's Creed Black Flag Resynced” was really good last week. in our review The Caribbean atmosphere, presented in a new graphical style, is simply captivating. However, the technology didn't run smoothly everywhere at launch.
Anyone upgrading the Jackdaw in dock previously had to worry that their ship might simply disappear completely afterward. Edward would then literally be left high and dry. An absolutely absurd bug for a pirate game. Patch 1.04 finally fixes this.
The combat system and movement are also receiving much-needed refinements. Previously, with advanced parkour enabled, an unintentional double jump would allow you to move through the colonial cities almost like a superhero. That's now a thing of the past. Ubisoft is cranking up the realism even further.
Furthermore, frustrating harpooning bugs have been fixed. If the humpback whale's deadly tail swipe caught you despite dodging, it wasn't due to a lack of skill, but rather a bug in the code. Now, dodging works properly again.
The 5 most important patch highlights
- The Jackdaw remains in dock: The ship no longer disappears from the game without a trace after upgrades.
- No infinite double jumps: The faulty "double jump" in the extended parkour course has been completely removed.
- Fairer harpooning: It is now possible to dodge the deadly tail slap of the humpback whale flawlessly.
- Improved performance & stability: General optimizations for a smoother gaming experience on the PS5.
- Fighting aid against El Tiburon: Display of clear instructions on how to break through the boss's defenses.
The update doesn't offer any new content, but it's a much-needed task for Ubisoft. Some of the fixed bugs were real game-breakers. The fact that save games now load more reliably and quests are no longer blocked by invisible Animus walls makes the already excellent remake experience significantly smoother. Anyone who hesitated because of the launch bugs can confidently set sail starting tomorrow.
Have you already embarked on a raiding expedition in the resynced version, or have the reports of disappearing ships and faulty quests deterred you so far? Let me know in the comments!

So far, I haven't noticed any errors 🤔
I don't understand it. Funnily enough, I don't have any bugs at all. How is that possible? Everyone has the same version.
No PC?
I hadn't encountered any bugs yet.
I hope they add the option to conceal the blowpipe. I find that thing on my back really visually distracting.
There were hardly any bugs, and when there were, reloading the save fixed them. I think it would be great if new content could be added, because, for example, melee combat with hidden blades isn't possible. I also think that a new weapon type would benefit the game, like a rifle, similar to those in Rogue, Freedom Cry DLC, or Shadows.
So far I've only encountered one bug after fast travel, which caused my ship to sink and I died.
Is there haptic feedback? If so, what effects does it have?
I'm curious to see what happens with the warship I wanted to get for the fleet. The first one disappeared, and I couldn't add the second one to the fleet even though I had 3 slots free.
They need to address adding the POV slider because it's breaking the gameplay and experience