The multiplayer spin-off “Assassin's Creed Invictus”, supposedly planned for the end of 2026, is facing massive criticism after disastrous feedback from a recent playtest and could be postponed or even completely cancelled.
According to reports from insider j0nathan, a large-scale playtest for the title "Assassin's Creed Invictus" took place on April 30, 2026. The feedback from participants was reportedly devastating. While Ubisoft is still officially promoting the project as a "new approach to multiplayer," there are increasing indications that the concept of an arcade brawler in the Assassin's Creed style is a complete flop with the target audience. Under these circumstances, a release this year is considered unlikely.
Devastating verdict after April test
The test run on April 30th was supposed to pave the way for the final development phase. Instead, sources report a "completely failed" experience. The technical implementation and the gameplay foundation are the main points of criticism.
The project, reportedly being overseen internally at Ubisoft Montreal by former For Honor developers, features a 16-player format strongly reminiscent of titles like "Fall Guys." Players compete against each other in various disciplines such as team deathmatch or speed courses. However, the "arcade-like" physics and the cartoonish character design seem to miss the mark with the core of the franchise.
The first test of Assassin's Creed Invictus was completed last week (exactly on April 30th) and my report was not available until now. This will be sorted at the end of the year with great chances that it will be reported or announced again.
— j0nathan (@xj0nathan) May 2, 2026
If you are there and have fun, you will not be able to… pic.twitter.com/OM1uouSVf2
Ubisoft has been trying for years to re-establish Assassin's Creed in the multiplayer sector. While classics like "Assassin's Creed Brotherhood" relied on a cat-and-mouse principle, "Assassin's Creed Invictus" seems like an attempt to jump on a trend that has already faded. The insider report aligns with previous leaks indicating that even internal developers are dissatisfied with the direction the game is taking. The contrast between the serious, dark tones of "Assassin's Creed Hex“and the “Fall Guys style” of Invictus is causing incomprehension in the community.
If the mechanics and visual quality truly fall as far short of expectations as the playtests suggest, releasing it in its current state would be a strategic blunder. After the delays of recent years, Ubisoft cannot afford another live-service flop. It's likely that "Assassin's Creed Invictus" will either go back to the drawing board or—like many Ubisoft projects before it—be quietly shelved.