Kakao Games and Epic Games announced "Chrono Odyssey" at GDC, one of the first games to utilize Unreal Engine 5.4. This is the second title alongside Marvel 1943: Rise of Hydra, which benefits from the new developer tools.
Unreal Engine 5.4 introduces a number of rendering performance improvements, including major updates to Nanite Tessellation, animation and motion matching, multi-process cooking that is now up to three times faster, and a new Audio Insights profiling tool to create powerful next-gen audio.
Chrono Odyssey takes a look into the future of graphics.
Chrono Odyssey will be one of the first games to utilize Unreal Engine 5.4, a buy-to-play open-world action MMORPG focused on delivering a premium online gaming experience. Set in a vast and immersive fantasy world, Chrono Odyssey offers players a unique journey through time and space, filled with epic quests, dynamic combat, and intricate storytelling.
Besides stunning graphics, "Chrono Odyssey" features robust character customization and captivating gameplay mechanics that allow players to manipulate space and time. With this, Chrono Studio aims to redefine the MMORPG genre and offer players unforgettable adventures for years to come.
“The collaboration between Kakao Games and Chrono Studio represents a strategic alliance aimed at bringing Chrono Odyssey to a global audience. As the preferred publisher of Chrono Studio’s ambitious MMORPG, Kakao Games will provide comprehensive support in localization, marketing, and community engagement to ensure Chrono Odyssey’s success in international markets. Thanks to Kakao Games’ extensive network and expertise in global publishing, players can look forward to experiencing the vast world of Chrono Odyssey and its captivating action-RPG gameplay on a global scale.”
"Chrono Odyssey" is being developed for PS5, Xbox Series X|S, and PC. A release date has not yet been announced. A previous gameplay presentation from last year is available. to see here.
