Code Violet was one of the worst-rated PS5 titles of last month, and is now actually getting a sequel. Teamkill Media has developed it with Code UltraViolet officially announced the next project and speaks of it in a social media post:overwhelming success" and "incredible support".
However, the hard numbers tell a different story: a Metacritic average score of 2.9, a user score of 2,6, and a PlayStation Store rating of 2,88 stars based on nearly 3.900 reviews. my review The game received a score of 4.5 out of 10, and that was with a very generous assessment.
Technical flaws, weak gunplay, monotonous areas, and a strangely sexualized presentation concept that suited neither the character nor the story. In short: lots of friction, little substance.
“Overwhelming success” – what does that really mean?
It's important to make a clear distinction here. These statements come directly from the developer. No concrete sales figures or player statistics have been released. Therefore, it's possible that... Code Violet It sold better commercially than the ratings would suggest. Bad reviews don't automatically prevent solid sales, especially in niche genres like dinosaur shooters.
However, success in marketing terms doesn't automatically translate to quality in the everyday gameplay experience. Those who played the original primarily remember technical problems and repetitive mission design. Code UltraViolet If it is to be more than just a quick refill, it needs one thing above all: a functioning foundation.
We're actively progressing on several exciting projects, with more announcements and reveals coming your way very soon.
— TeamKill Media (@TeamKillMedia) February 10, 2026
Today, however, we're especially thrilled to share some big news with the entire TeamKill community.
Thanks to the overwhelming success of Code Violet and the… pic.twitter.com/CUCJ3RiSL5
Rebellious or out of touch with reality?
It almost seems defiant: A studio with a demonstrably mixed history celebrates a title that large parts of the community have panned, and immediately announces its next project. You can interpret that as courage or as a lack of self-reflection.
The reality check will be crucial. Will the combat system be overhauled? Will the levels be more varied? Will the game run smoothly? Or will everything remain the same, with just a more neon-colored name?
A sequel isn't automatically a bad idea. Many studios have significantly improved after bumpy debuts – provided they were willing to learn from their mistakes. TeamKill Media, on the other hand, has relied primarily on empty promises of perseverance for years. Perhaps that's precisely their secret to success. Learning is optional, optimism is mandatory.
What do you think: Do you give Code UltraViolet Is this a chance, or has your trust already been lost?
Probably enough people bought it who were keen to check out the buttocks. Then they sold just enough to release another AI-Slop.
I'd say it's absolutely terrible………………………………………………………