For Deathloop The second major update is currently available for download, adding two interesting features that are usually found on PCs.
As the accompanying changelog reveals, this adds the Field of View and Motion Blur options, about which Arkane Studios writes:
"We continue to listen to community feedback and explore more quality of life and accessibility options for a future update."
In addition, the behavior of NPCs has been significantly corrected, including in the following situations:
- NPCs now react to bullets flying nearby, such as headshots that miss.
- NPCs now react when someone nearby is murdered.
- NPCs now hear better and react faster to nearby footsteps.
- NPCs under fire no longer take cover if the player is too close.
- NPCs can now deduce the direction from which a grenade was thrown.
- NPCs will no longer stop killing Colt when Julianna uses Nexus to link him to them.
- Interrupted aerial assassinations no longer render NPCs largely invulnerable.
- Numerous other minor fixes and improvements to NPC behavior, reactions, path and placement
- Charlie Montague no longer gets stuck in the floor or ground when kicked while holding down the Shift key.
The rest of the changelog also promises button mapping options, UI optimizations, gameplay fixes, and much more. You can find it here. with this link.
Deathloop Sound released
Furthermore, the soundtrack to Deathloop was released today. The 59 tracks, composed by Tom Salta, Erich Talaba, and Ross Tregenza, along with the team at Arkane Lyon, skillfully blend psychedelic rock, country, and blues into a unique, 1960s-inspired sound that brings the island of Blackreef to life.
The soundtrack also includes the three songs by Sencit that were already featured in the trailers: Déjà Vu feat. FJØRA, Pitch Black featuring Lady Blackbird and Down the Rabbit Hole featuring Samantha Howard and Haqq. The complete soundtrack is now available on Spotify, iTunes, Steam and in the Epic Game Store available.
[amazon box="B08XWPC4ZF"]
