It's a never-ending tug-of-war over Patrice Desilet's project '1666', which was originally supposed to be developed under THQ and is currently in limbo after Ubisoft bought the project and the studio.
Desilets, who is currently fighting for a place in the game, believes The idea that this would have been the next Assassin's Creed was not widely known. They had already spent a year studying the story and building a new IP. Furthermore, 1666 was intended to be something completely different, not a shooter pushing the boundaries of the genre. The only clues given about the project are the time period and the philosopher Rembrandt, who fits perfectly into that era.
What will become of the project is more than unclear. At the moment, it looks like... a legal dispute The project is being finalized, and it needs to be clarified who owns the rights to it: Desilets, who invested over a year of work into it, or Ubisoft, who simply bought the project but don't really want to pursue it further, at least not with the approaches Desilets pursued.
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