Developer Techland has officially discontinued the last-gen version of "Dying Light: The Beast" and is refunding owners of the PS4 Ultimate Edition of Dying Light 2. After months of hesitation, the studio has finally pulled the plug on the previous console generation.
The broken DLC promise
This move is a direct result of a changed product strategy. Buyers of the "Dying Light 2 Ultimate Edition" originally acquired the right to two story expansions. While the first DLC was released as planned for PS4 and PS5, the second project evolved during development into a standalone game, roughly 20 hours long, called "Dying Light: The Beast".
For PS5 players, the promise remained: they would receive the new game at no extra cost. PS4 users, however, were left out in the cold. Instead, they received financial compensation. A fair exchange? Only to a degree. Those who wanted to play the game on the older platform now have to upgrade or be content with the refund.
After careful consideration, we have made the difficult decision that Dying Light: The Beast will no longer be released on PlayStation 4 and Xbox One.
- Dying Light (@DyingLightGame) July 14, 2026
Dying Light: The Beast was built from the ground up to take full advantage of current-generation hardware. It's open world,…
The technical dead end of the last generation
Techland cites technical hurdles as the reason for the cancellation. The PlayStation 4's aging hardware architecture now limits game design too much. According to the studio, compromising on the quality of the open world was out of the question.
This is a logical, albeit extremely belated, step. The PS4 hardware dates back to 2013. It's outdated. A modern open-world game with fast-paced parkour and high CPU load can no longer be run on it without drastic compromises.
Techland is repeating a familiar pattern here: The first Dying Light was originally intended for the PlayStation 3, before the last-gen version was scrapped shortly before release due to technical issues. History does indeed repeat itself.
The cancellation is frustrating for affected PS4 players, but a boon for the game's technical quality. Sticking with 13-year-old hardware has too often held back modern game designs in the past. Anyone wanting to experience Kyle Crane's adventure will now have to buy a PS5 or a PC. You should immediately request a refund from Techland support for the unfulfilled promise.

It looks great on PS5 too, no idea what's wrong with it 😅 everyone's complaining about graphics these days
Yeah, it's clever to develop the game for more powerful hardware first and then scale it down to weaker hardware 🤦♂️
By the way, it will be the same for the PS6 handheld and home console.
PS5 pro>ps5
Besides, now there's time for a third-person perspective.
Will we PS5 users get a refund? After all, we were cheated out of ray tracing. The game is pure eye strain. It would probably run perfectly on PS3.
Shitty game.
👎👎👎👎👎
It looks good on the Xbox 😂
Kevin Mietz, you don't seem to have high standards. Or maybe you just need glasses.
Hans Jürgen, you probably aren't quite right.
Just adjust the HDR properly, like it should be 🤔 The picture looks great…have you checked the PS5 settings and adjusted the HDR correctly with the blue filter and everything else that goes with it? Mr. Jürgen, you need to do more than just adjust the picture on your TV and in the game settings 🤦🏻♂️🤦🏻♂️ Maybe your TV is just junk…I play on a monitor and on a TV. My monitor at 1440p OLED at 120 Hz looks great…just like on the TV, where I play at 120 Hz, 4K WQHD resolution.
Hans Jürgen 1 and 2 also look good; hyperrealism is a disease in games anyway.
Hans Jürgen graphic whore is not welcome here
Jan Vollenbröker, you probably haven't seen any PS3 games in a long time.
Jan Vollenbröker looks good on PC ^^