Indiana Jones has done what few thought possible: "Indiana Jones and the Great Circle" is selling faster on PlayStation than on Steam – and even faster than on Xbox itself. This is not only a remarkable success for the game, but above all a clear signal for Microsoft's new multi-platform strategy: The future of Xbox no longer lies exclusively in its own console – but in opening up to the competition.
Since April 17th, "Indiana Jones and the Great Circle" has also been available on PS5. The release came just four months after its initial launch on Xbox and PC – a pace rarely seen from Xbox with its first-party titles. The numbers speak for themselves: over 117.000 sales on PS5 in the first six days, compared to 91.000 on Steam in the same period after launch. That's a sales increase of around 28 percent – and that's despite the fact that the hype train had essentially already left the station by that point. These figures were compiled by Xbox. Alinea Analytics determined.
Uncharted territory – Why PS5 players are crazy about Indiana Jones
The reasons for the PS5's success are obvious. Anyone playing Indiana Jones has a very specific type of game in mind: cinematic action-adventures with a focus on story, atmosphere, and iconic characters. Exactly what Naughty Dog... UnchartedThe series has been embodied on PlayStation for over a decade and is now almost criminally neglected by Sony. It's no wonder, then, that according to data, almost 80% of Indy players have also played the "Uncharted: Legacy of Thieves Collection".
But it gets even better: Tomb Raider, Spider-Man 2, Arkham Knight, Jedi: Survivor – all titles with strong stories, memorable main characters, and a clear focus on single-player experiences. The overlap with Indiana Jones is obvious. Xbox hasn't just released a game, but has brought an IP to a market that is practically clamoring for this type of game – and all without the live-service baggage or FOMO monetization of titles like "Suicide Squad" or "Gotham Knights."

Indiana Jones as a blueprint for Xbox's future
For Xbox, this success means two things. First: Yes, Game Pass brings reach – over 5 million players have “Indiana Jones and the Great Circle“I tried it on Xbox, mostly via subscription. But secondly: This reach can be monetized more effectively on other platforms. Full-price sales on PS5 beat the subscription model in terms of revenue – especially if the game doesn't offer strong long-term retention anyway.”
Xbox still officially stands by its exclusive releases. But with each passing month, it becomes clearer: the strategy of small steps – a release here, a port there – is heading towards a clear goal. Day-one releases on PlayStation are coming. Anything else would be economic suicide. Indiana Jones This was a test balloon – and the results are clear – “Forza Horizon 5” is likely to be a hit. In light of the initial criticisms, follow.
The great rethink: From platform provider to content supplier
Microsoft's new role is that of content king. Console, PC, or PlayStation? It doesn't matter. The main thing is that the games sell – and they clearly do better on the platform with the largest action-adventure fanbase. This isn't a defeat, but a clever evolution. Instead of getting bogged down in the console wars, Xbox delivers games that work on every platform – and profits from every sale.
And while PlayStation players are looking forward to another cinematic adventure, those in Redmond are probably already thinking about the next step: Gears of War? Hellblade 2? Halo On the PS5? No longer out of the question. Because Indiana Jones This shows that borders have become more permeable – and that Xbox is happy to send its heroes on journeys if the treasure behind them is worth it.
Uncharted better watch out.
Uncharted It was long considered the gold standard when it came to cinematic adventures on the PlayStation. But now a certain archaeologist throws his iconic hat into the ring – and is welcomed with open arms. While Sony seemingly surrenders without a fight, preferring to lose itself in identity politics and self-discovery trips, "Indiana Jones and the Great Circle" delivers exactly what many gamers secretly crave: real heroes, tangible adventures, and sharp action. No bald female missionaries with traumatic backstories, but a rugged guy with a whip, charm, and a clear goal, to put it somewhat bluntly. This game isn't just powerful, it's also a statement: Xbox can deliver as a third-party developer – if the timing, platform, and gameplay are right.
Who knows: Maybe Nathan Drake and Indy will both be there next time – on the same platform, at the same time. The players certainly wouldn't object.
If there were a third PER5 camera, I'd be in. I find this switch somehow reminiscent of motion sickness.
There's a world of difference between Indiana Jones and Uncharted. It's not a fair comparison. Uncharted is superior in virtually every aspect.
Nearly.
Except for the music. Indie music is awesome. 🙂