Following mega-success: Capcom focuses on remakes and sequels of old franchises.

Mark Avatar 2026
By
Mark Tomson
Managing Director of PlayFront. Mark Tomson shapes the vision of independent PlayStation reporting. His focus: technical analysis, hardware evolution, and the strategic positioning of the gaming industry. He stands for...
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In its financial report, Capcom announces its focus on Resident Evil, Monster Hunter, and remakes of old classics like Dino Crisis for PC and consoles.

Following its recent successes, Capcom is focusing its future growth strategy entirely on expanding established core brands and reactivating classic franchises through sequels, remakes, and remasters.

The Japanese company is reacting to its ninth consecutive profitable fiscal year. The three pillars of this strategy remain Resident Evil, Monster Hunter, and Street Fighter. In addition to nurturing these core brands, the publisher announced in its latest financial report that it plans to increasingly bring older, dormant IPs to modern platforms.

Focus on assets rather than risk

Capcom minimizes financial risk and relies on established brands. New developments take time and carry high risks of loss in the current market environment. The strategy is working. The year 2026 proves the efficiency of this pipeline through the market success of “Resident Evil Requiem“and the announcement of the Onimusha reissue.”

The technical foundation for these releases is in place. Capcom's in-house RE Engine delivers stable performance across all platforms, whether PC, PlayStation 5, or Xbox Series X. Capcom is now specifically leveraging this scalability for the next generation of consoles.

Multi-platform offensive and the Switch 2

The current financial report Capcom explicitly mentions the release of software on "new platforms," ​​primarily referring to the Nintendo Switch 2. For Capcom, this move represents a significant expansion of their reach without the need to create entirely new assets.

Ports of older titles and adapted versions of current hits ensure a steady cash flow. Classics like Dino Crisis and Mega Man are also internally considered for potential remakes. The principle follows the successful blueprint of the Resident Evil remakes.

Players will therefore continue to receive technically sound, gameplay-optimized remakes of beloved classics and guaranteed sequels to major blockbusters. Capcom's craftsmanship is excellent. However, this means that innovative, completely new IPs will become extremely rare in the coming years. From a business perspective, this is logical. From a gameplay perspective, it's predictable.

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7 Comments
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Andreas Körber
12. June 2026 19: 59

I'm sure it's coming! 🤩🙌🏻

David Loch
11. June 2026 13: 35

Dino Crisis feels like it's already written off; how many people wanted it and nothing came of it, and when a game similar to Dino Crisis was shown as a trailer, it turned out to be multiplayer garbage.

Jan Wolfrum
13. June 2026 22: 15
Reply to  David Loch

David Loch, everyone who isn't an embarrassing casual like you wants Dino Crisis back. You clearly have no clue about good games. You should stick to playing Fortnite.

Crydog
11. June 2026 14: 47

So, I'd like a Dino Crisis reboot, remakes of the remaining Resident Evil games, Capcom vs. SNK 3, a Lost Planet reboot/remake, DMC 1, 3 remakes, or part 6. Otherwise, I'm satisfied. Keep it up, Capcom!

Franz Kafka
11. June 2026 12: 35

Where exactly is the mention of Dino Crisis? I haven't read anything about it.

Your mother
11. June 2026 13: 33
Reply to  Franz Kafka

It says INTERNAL in bold letters.

Franz Kafka
11. June 2026 14: 46
Reply to  Your mother

I still don't know where the information came from. Anyone could claim that.

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