Koei Tecmo and Team NINJA have officially confirmed that Nioh 3 It has sold over a million copies worldwide – faster than any other game in the series. This brings the total number of Nioh copies sold to over ten million.
An accompanying accolades trailer was released, summarizing the series' achievements and also featuring... our review It is mentioned. Anyone who wants to can try the free demo on PS5 and PC.
A larger, open Edo adventure trail
In Nioh 3 Players take on the role of Tokugawa Takechiyo, the aspiring shogun during the Edo period. Compared to its predecessors, the game offers a significantly larger world spanning multiple eras and regions: from Edo Castle to the Totomi region during the Warring States period, and on to Kyoto in the Heian period.
For the first time, players can also explore the Bakumatsu period, all as expansive, freely explorable open-field areas. The environments are varied, with each area possessing its own historical and visual character.
According to Koei Tecmo, particular emphasis was placed on historical authenticity. The "Samurai" exhibition area currently running at the British Museum shows Nioh 3 and the franchise as a whole, allowing players and visitors to experience the Japanese history behind the game. Curator Joe Nickols has released a video in which he discusses the historical elements of Nioh 3 explained.
Why the series continues
The sales figures show: Nioh 3 It strikes a chord with the community. The mix of a precise combat system, tactical RPG progression, and historical settings appeals to both fans of the series and newcomers.
The demo offers undecided buyers a realistic preview of the first few hoursThe combat system is as challenging as ever, the enemy reactions are precise, and the story hints at interesting twists. Whether Team NINJA can maintain this momentum in the long run depends on how well later sections and potential multiplayer or endgame content perform in detail.
Nioh 3 It shows how the series blends historical Japan with action RPG gameplay. But how long will the motivation last beyond the first million players? The community will have to answer that.