Ubisoft and Massive Entertainment have completely stopped the development of a sequel to "Star Wars Outlaws" as well as all planned DLCs, according to industry insider FivesWalker.
The commercial failure of the main game, released in 2024, is forcing the publisher to rethink its plans. The original roadmap was ambitious, envisioning a sequel and a total of six story expansions. One of these DLC components was to be based on the novel "Low Red Moon" by Mike Chen, published in February 2026. These plans are now off the table. Although official confirmation from the publisher or the development studio is still pending, the source within the industry is considered extremely reliable.
Missed sales targets force a change of course
The cancellation of post-launch support is unprecedented for a Ubisoft project of this scale. Publishers typically monetize their franchises over several years with season passes to recoup development costs. The fact that even the six planned expansions have now been scrapped speaks volumes. The budget was apparently instead allocated to damage control and patches intended to stabilize the main game's technical state after launch. These resources are now lacking elsewhere, and the original plan backfired.
For the potential successor, this means the end, even before pre-production could properly begin. Massive Entertainment will instead have to free up resources for other major projects like Avatar or the Division franchise. A “Star Wars Outlaws 2“This will probably not happen in the foreseeable future.”
Star Wars outlaws was expected to me WAY more successful then it ended up being. Originally there were 6 DLC's planned, with one of them being a direct tie in with the novel. And yes, there was even a sequel planned.
— FivesWalker (@FivesWalker) June 12, 2026
This case illustrates the changed reality in the AAA market. Players no longer buy unfinished products hoping for future DLC improvements. For owners of the main game, this means Kay Vess's journey ends abruptly. Those hoping for more story content will be disappointed. The focus now shifts entirely to upcoming projects.
The impact on the content cycle
The removal of the additional content also means that the latest version released for the Nintendo Switch 2 will no longer have long-term software support. The game served as a technical showcase for Nintendo and Ubisoft during the porting process, demonstrating the capabilities of the new hardware architecture compared to the PS5 and Xbox Series.
This effect has now evaporated. Without the planned DLCs, the port to Nintendo's next-gen console loses all relevance in the current release calendar. Ubisoft will no longer invest money in optimizing a commercially dead brand. The risk is too high.

I get the feeling project management in the games industry is at an apprentice level. Graphics pipeline is set, target platform is set, engine is set, gameplay is set, story is set, deadline is set. How can it CONSTANTLY not be finished properly?
I didn't really like the two DLCs. The main game, on the other hand, is a lot of fun. Unfortunately, a lot of potential wasted.
I played it for 2,5 hours, then lost interest, especially since there were better games available. A classic "just okay" game. You can play it, but you don't have to. We'll see if I ever find the motivation to play it again.
What about all those who bought the season pass (like me) and received nothing in return?
No wonder they get such garbage with the forced downloads! Serves them right!
Hmm, I wonder what the reason was… 🤔🤔💡… Serves them right, I tell you…
It's Star Wars……………..
Why does this sci-fi setting need these "battle mages" when there's Kay Vess, who can take everything down with her bare fists? 🤣
Every fantasy setting follows certain rules.
Yes, and the empire was fascist and misogynistic.
"The imperial society was extremely chauvinistic and characterized by a 'human high culture', which pushed women and dissenters to the margins."
Since Disney acquired Star Wars, even that is no longer the case.
Disney doesn't even stop at the names of spaceships, for example the legendary "Slave 1" of Boba Fett, which is now only allowed to call itself the Bounty Hunter's Spaceship or Firespray.
And don't get me wrong. Woke is actually something wonderful. Star Trek in the 60s was wonderful – where all nationalities and skin colors worked together on the bridge.
However, what is happening today is partly an intrusive misinterpretation of woke.

To this day I wonder what was outlaw about it.
Unfortunately, it's not a good game. I tried to like it, but I gave up on the third attempt.