Take-Two plans to close Rollerdrome & Kerbal Space studios

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Mark Tomson
Managing Director of PlayFront. Mark Tomson shapes the vision of independent PlayStation reporting. His focus: technical analysis, hardware evolution, and the strategic positioning of the gaming industry. He stands for...
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Take Two Interactive plans to close two studios, including the rollerdrome-Developers Roll7 and Intercept Games, who are working on Kerbal Space Program 2.

This is reported Bloomberg, according to which all employees are to be severance paid. This is an unfortunate outcome for Roll7, as they were only acquired by sub-label Private Division in 2021 and have since released at least two popular games, including OlliOlli World and rollerdrome (our review).

Intercept Games, which is actually actively involved in Kerbal Space Program 2 The studios are also slated for complete closure, according to a notice filed with the Washington State Employment Security Department. The notice states that 70 employees, roughly the entire size of the studio, will be laid off. What this means... Kerbal Space Program 2 It is unclear when the game, which is currently in PC Early Access, will be released.

OlliOlli was a successful release from Roll7
OlliOlli was a successful release from Roll7

Extensive layoffs at Take Two since April

Back in April, Take Two had already announced that they Approximately 600 employees across the entire company were laid off. This comes after just moments before, when it was stated that they were very well positioned for the difficult times ahead. Even then, it was said that they would be on Kerbal Space Program 2 We will document this and provide further updates.

All studios and divisions were affected by the measures at the time, including Rockstar Games, 2K, Private Division, Zynga, and others, which were not named. Take-Two also did not specify which projects were affected by the measures. The timeline anticipates implementation by the end of the year, putting Take-Two on the same path as numerous other studios and publishers.

In total, more than 10.000 jobs have already been cut in the games industry this year, a large proportion of them at Sony, which Nearly 900 employees laid off have. This is against the backdrop of conserving the massive resources that were built up during the pandemic.

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