Tyler McVicker, known for his Valve datamining work, has revealed exciting information in his latest video about Team Fortress Released. After eight years of radio silence, Valve recently announced surprisingly that Team Fortress 2 New Man versus Machine maps are needed.
Man versus Machine: More complex than expected
According to McVicker, the announced update is technically far more demanding than the usual community updates of recent years. Valve has to develop entirely new backend systems to be able to pay both map creators and campaign designers. Campaign designers program the robot waves – which enemies appear when and in what order. Until now, there has been no Workshop integration for this.
Eric Smith, the last remaining member of the original TF2 team, confirmed via email to McVicker that Valve is only looking for maps and campaigns, not new rewards. This is problematic because without fresh Australiums or bot-killing weapons, hardcore MvM players lack incentive. It's also noted that they could simply stick to community servers like potato.tf.
The YouTuber stressed Furthermore, Valve has increased its investment in the last six months. TF2 has done more than in the six years prior: SDK release, final comic issue and now the MvM update.
Source 2 reveals “Codename TF”
Things get more interesting with the technical discoveries. A "TF" mode was found in the development tools of Source 2, similar to how "Citadel" was the codename for Deadlock. Further research has led to confidence that a team at Valve is working on a new Team Fortress project.
According to McVickers' sources, a team formed after the Christmas break to begin pre-production on a game codenamed TF. This project is completely separate from TF2. Many Valve employees joined the company because of their work with the TF2 community and are eager to finally work on the franchise.
However, they also acknowledge that most games don't survive pre-production. But years of community demand and internal passion could help. His theory is that Valve might be testing mechanics for the new game with the TF2 updates.
Strategic opportunity for Valve
Current analysis reveals an unexpected TF2 renaissance, while simultaneously hinting at a sequel. The MvM update demonstrates serious investment from Valve, even if the lack of rewards is problematic.
With “Codename TF”, Valve has a strategic opportunity: Team Fortress 2 It was one of the most successful free-to-play games ever. A Source 2 sequel with a console port could be directly linked to... Fortnite and Overwatch 2 They compete. While McVicker highlights technical aspects, he overlooks the current market context. Valve desperately needs a multiplayer hit outside of Steam Deck and VR.
The Source 2 integration and team building are positive signs, but there are years between pre-production and release. McVicker sums it up perfectly: the TF2 community is at the bottom of a ladder it has been trying to climb for a decade.