The Game Awards are considered one of the most prestigious events in the gaming industry, but not everyone is impressed by of this year's award ceremony enthusiastic. Feng Ji, CEO and producer of the Chinese developer studio Game Science, had clear words after the event. Despite winning two awards for "Black Myth: Wukong" (Players' Choice and Best Action Game), he vented his disappointment on Weibo that the game came away empty-handed in the "Game of the Year" category.
"I came here for nothing"
In a emotional contribution Feng Ji described how he had been preparing on stage for two years to give a speech - a speech that was never used. In particular, the CEO criticized the selection criteria for the event's most important prize. His statement "I came here for nothing" illustrates his frustration at the perceived injustice.
Interestingly, "Black Myth: Wukong" was one of the lowest rated games on Metacritic when it was nominated for Game of the Year, which caused some fans to be surprised. Nevertheless, Feng Ji highlighted the immense work of his team and emphasized that their goal has always been to develop games that can touch and inspire more people.
"Truth, goodness and beauty"
In his speech, the CEO delved deeper into the mission of Game Science. In a world full of injustice and despair, he sees games as a medium that can spread hope and positive emotions. "The more people feel lost, the more we need games that convey truth, goodness and beauty"he wrote.
Despite the disappointment of losing in the GOTY category, "Black Myth: Wukong" remains a remarkable success. With two major awards and global recognition, the game has shown that Chinese studios can play in the AAA league. Meanwhile, the PS5 Pro Patch for "Black Myth: Wukong" available.
First bring a technically mature game onto the market before complaining.