Barely announced, Wired Productions and KeokeN Interactive presented their new project at gamescom 'Deliver us the Moon', a sci-fi adventure that (once again) deals with a post-apocalyptic future and the survival of humanity.
The idea behind the story isn't entirely new, but it tells another facet of a possible scenario in which Earth's resources are exhausted and humanity reaches for the stars. In the fight for survival, the nations of Earth unite to found an organization tasked with solving this extreme energy crisis.
The moon is now supposed to fix it.
To save Earth from its destruction, the decision is made to colonize the moon in order to extract its valuable helium-3 reserves and thus meet the energy needs of the growing global population. Naturally, such a mission is fraught with dangers and unforeseen events, in this case, an initial mission failure, which now forces us to ascend back into space and find out what happened. The fate of humanity rests on your shoulders, even if that might feel a lot lighter in space.
The gamescom demo started for us in a destroyed space station, through which we had to slowly and carefully make our way. We had to read protocols, listen to audio logs, flip switches, and solve some puzzles, such as opening airlocks. To do this, we searched various quarters and cabinets, trying to find the right combination for the next airlock. Similarities to related games like "Adrift" or "Observation," which was released just a few months ago, quickly became apparent.our reviewThe gameplay is quite similar across all games, striving for the most authentic approach possible. However, one unique feature in "Deliver Us the Moon" is the oxygen management system, particularly during outdoor walks. While oxygen can be replenished periodically, it can also quickly become depleted, leading to death.
As KeokeN Interactive revealed to us, the focus of “Deliver us the Moon"But especially on an authentic and exciting story, spanning about 5 to 6 hours and describing a completely plausible scenario. Even now, resource shortages occur occasionally on Earth, which, in the developer's vision, will inevitably spread to alternatives beyond this planet."
Impressive panoramas
After making our way through several sections of the destroyed space station, we ventured out into space, where we were initially treated to a truly impressive panoramic view of the station's ruins and the moon in the background. The presentation highlighted the sophisticated lighting technology, which is implemented primarily on PC using cutting-edge technologies like real-time ray tracing. How much of this will remain on consoles remains to be seen. Slowly but surely, we moved fluidly from one part of the station to the next, refueling here and there to reach the next larger and relatively intact section. Later, even walks on the moon itself will be possible. The demo shown certainly made a great impression, especially from a gameplay perspective, which felt incredibly smooth and well-executed.
“The idea behind Deliver Us the Moon is certainly not new, but fans of this genre can hardly get enough of it anyway. The story definitely sounds exciting, and the demo shown already whets the appetite for more, even if some compromises from a technical standpoint are to be expected in the console version later on. Nevertheless, Deliver Us the Moon, which is being released later this year, is definitely one to keep an eye on.”

