Without a doubt, the Xbox One X will be the most powerful console on the market from autumn this year, but not only Sony doubts whether the hardware will really be used; similar voices are now being heard from developer circles as well.
So recently expressed British developer Sumo Digital (Little Big Planet 3, Forza Horizon) commented on the new hardware, for which it's essentially just a new platform sharing the same technology as the Xbox One S, only much more powerful, even compared to the PS4 Pro. While this would give them the ability to comfortably run games in native 4K, will third-party studios actually take advantage of it?
Who As previously explained As a result, every new piece of hardware also means more development effort and costs, so it's very likely that companies will settle for the lowest common denominator. The unused computing power then simply goes unused, meaning that only first-party titles truly benefit. And this is precisely where Microsoft's problem lies, as they have lost many of these exclusive titles in recent years.
How the Xbox One X actually performs will be revealed in November, when the hardware is officially available.
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