Bethesda once announced "The Elder Scrolls 6" with a lot of pomp - or rather, with a meaningful logo on a mountain. Since then: radio silence. And the more time passes, the more it becomes clear that this reveal was less a promise than a diversionary tactic. A digital chill pill for all those who couldn't get enough after "Skyrim" and for whom "Starfield" simply couldn't give them what they wanted: a real Elder Scrolls-experience.
A LinkedIn profile as a beacon of hope for an entire community
But now there is a sign of life - albeit a small and extremely vague one. A LinkedIn profile. Yes, that's right. These days, a few inconspicuous words on a digital CV are enough to send entire fan communities into an uproar. A developer from Bethesda, who previously worked on "Fallout 76" and "Starfield", lists a "unannounced project" with the time window "202X". And of course there is now wild speculation: Is this "The Elder Scrolls 6"? Will it actually be released this decade?
Admittedly, we are clutching at straws. After the mixed start of "Starfield" it is up to Bethesda to restore the community's trust. "Fallout" is more TV material than game fodder at the moment, "Redfall" has disqualified itself, and "The Elder Scrolls 6" is the last joker in the deck. No wonder that even the smallest rumor becomes a glimmer of hope.
In the shadow of Skyrim
But "The Elder Scrolls 6" has a huge shadow ahead of it: not only does it have to be better than "Skyrim", it also has to prove that Bethesda can do more than just procedural planets. With "GTA 6" has already set the bar - now Bethesda has to deliver. Only this time the pressure is greater and the fans' patience is shorter.
Maybe we really will see something by 2030. Or maybe we won't. Maybe the logo on the rock was just a joke. But one thing is certain: if Bethesda takes this long to announce a new game again, "Skyrim" will even be running on pocket calculators by then - in 4K, of course.