DOOM & DOOM II – Patch bringt 60fps Support, Quick Save & mehr

Bethesda hat ein umfangreiches Update für ‚DOOM‘ & ‚DOOM II‘ auf allen Plattformen veröffentlicht, mit dem auch neue Features den Weg ins Spiel finden.

Zu den Highlights gehören hier unter anderem der Support von 60fps, eine Aspect Ratio Option, Quick Save Game, Level Select, Split-Screen HUD und mehr.

Patch Highlights

  • Add-on Support: Add-ons can now be downloaded and played from the main menu. We will continue to add content that is a mixture of official DOOM and DOOM 2 add-ons, as well as some of the best community episodes and megawads released for the original DOOM games. We’ve curated the initial list and will be asking you guys for your picks for best community made wads soon! Check out the FAQ below for more info! 
  • 60 FPS Support: For the first time, DOOM and DOOM II now run at 60 FPS on all platforms, instead of 35 FPS as in the original releases. 
  • Added Aspect Ratio Option: Stretches the display vertically to match the original 4:3 aspect ratio that the game was intended to be played in.
  • Added Quick Save and Load: Pause the game, and press R/R1/RB to immediately save where you are, and unpause the game. Load your quick save by pausing the game and then pressing L/L1/LB.
  • Added Level Select: Pick an episode, map, and difficulty of your choosing, and immediately play on it without having to clear the previous levels first.
  • Added Weapon Carousel: You no longer need to cycle through every weapon to get to the one you want. Press Previous or Next Weapon to highlight the weapon you want, and it will swap immediately to the selected gun.
  • Added Quick Weapon Select: The Directional Pad can now be used to quickly swap between weapons.
    • Up: Shotgun and Super Shotgun
    • Right: Chaingun
    • Down: Rocket Launcher
    • Left: Plasma Gun
  • Added Overall Brightness and Level Brightness: Turn up Overall Brightness to make the colors brighter, but if that isn’t enough, you can also raise Level Brightness to change the brightness of the lights in the world.
  • Added Random SFX Pitch Toggle: Turn off randomized sound pitches during playback, which was a feature present in early versions of the original DOOM release.
  • New split screen HUD: A minimal HUD will be used when playing split screen multiplayer. The bottom status bar is removed, allowing more room for the game to be displayed in. 

Darüber hinaus wurden diverse Änderungen an den Spielen vorgenommen, die ihr in den offiziellen Foren nachlesen könnt.

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