Treyarch arbeitet weiterhin unermüdlich an der Optimierung von ‚Call of Duty: Black Ops 4‘ und hat hierzu ein neues Server Update eingespielt.
Laut dem Entwickler sei dies die „erste Phase“ bei der Optimierung der Netzwerkkonfiguration, nachdem es hier bereits zu Abweichungen im Vergleich zur BETA damals gekommen ist. Ziel sei es, überall eine gleichmäßige Performance zu erreichen und dann die nächste Phase zu starten. Welche Änderungen speziell in dieser ersten Phase vorgenommen wurden, verrät euch der Changelog:
- General
- Black Market
- Fixes and improvements to Tier progression earn rate across all modes of Multiplayer and Blackout.
- Miscellaneous
- General stability improvements across Multiplayer, Blackout, and Zombies.
- Black Market
- Multiplayer
- Playlist Updates
- Weekly rotation of Featured category of playlists:
- Added “Mercenary Capture Moshpit” playlist added to Featured Playlist (5v5 Domination, Hardpoint, and Control with no Parties).
- Added “Hardcore Control” playlist added to the Featured Category.
- Added “Search and Destroy” playlist to Featured Category.
- Miscellaneous
- Resolved an issue causing a UI Error in the After Action Report for Master Prestige players.
- Resolved an issue with the “Nuked Out” Calling Card not properly unlocking in the Hardcore Free For All playlist.
- Equipment
- Resolved an issue where players were able to get permanent 200 Health if two players using Crash used the Tak-5.
- Search and Destroy
- Resolved an issue where users could spectate the enemy team by changing classes during their Kill Cam.
- Blackout
- After Action Report
- Resolved an issue that sometimes led to a black screen during the After Action Report.
- After Action Report
- Zombies
- Miscellaneous
- Resolved an issue where War Paints were not showing up in the reward stream until they were unlocked.
- Multiple crash fixes.
- Miscellaneous
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TAGGED:Call of Duty Black Ops 4