Crysis 2 – Patch 1.02 erscheint heute

Trooper_D5X 2 Comments
3 Min Read

Crytek hat den zweiten Patch für Crysis 2 veröffentlicht, der beim nächsten Spielstart geladen wird. Dieser behebt Probleme im Single- sowie im Multiplayer Modus.

Der Patch beinhaltet hauptsächlich Optimierungen, die aus dem Feedback der Community stammen. Weitere Updates sind auch hier in Planung, um so das optimale Spielerlebnis zu bieten.

  • A number of AI fixes and improvements (single-player campaign)
  • Improved anti-cheat protection
  • Fix for missing and corrupt sounds
  • Fix for music tracks repeating when they shouldn’t, and two different tracks occasionally playing at the same time
  • A range of networking improvements, including fixes to host migration
  • Fix for Capture the Relay where the CELL team would occasionally not be able to pick-up the relay in the second round
  • Addressed a bug with the “Show All” radar option when players would intermittently not be shown
  • Ammo crates now disappear from tactical hints when they’re emptied (single-player campaign)
  • Fix for a number of After-Match Awards not being correctly allocated
  • Fix for inaccurate audio being played during the kill replay camera
  • Smoothed the transition into and out of the kill replay camera
  • Fix for the battle announcer audio occasionally reporting inaccurate Support Bonus information
  • Fix for the Deflection bonus staying permanently active if held by a player at the end of a round
  • Fix for menus scrolling continually if a direction is held on the left analog stick during load
  • Various Skill Assessment fixes so stats are tracked correctly
  • Leaderboard fixes for data occasionally being shown in the incorrect column
  • Fix for an issue with shadow rendering
  • Fix for crouch and zoom being on the same button in one of the alternate control schemes
  • Added additional announcer signposting when approaching the score limit in game modes
  • Fix for players of rank 50 being shown as rank 51 in-game
  • Improved ledge grab transition speed
  • Reduced lag when switching weapons
  • Fix for a Stealth Kill bug where, if performing a kill on a moving target, pressing the button would sometimes drag players along behind that opponent instead of performing the kill
  • Fix for explosions occasionally not rendering in the kill replay camera
  • Fix for an issue when trying to switch weapon during a slide, where players were sometimes left in a no-weapon

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