Rainbow Six Siege – Vorschau auf das Update 3.2

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11 Min Read

Ubisoft gewährt heute eine Vorschau auf das kommende Update 3.2 zu ihrem Taktik-Shooter ‚Rainbow Six Siege‘, das bereits am morgigen Dienstag ausgeliefert wird.

Als wesentliches, neues Features sind dann die Shield Charmes verfügbar und können mit Shield-Wielding Operators verwendet werden. Gleichzeitig wird damit das Auto-Reload von Blackbeard´s primärer Waffe deaktiviert, wenn dieser mit einem Schild ausgerüstet ist, sodass der Spieler nun selbstständig entscheiden kann, wann der Reload ausgelöst wird.

Weitere Gameplay-Optimierungen betreffen unfaire Clipping-Fehler, etwa beim Mündungsfeuer, sodass der Schütze deutlicher erkennbar wird, ebenso sollen Spieler nicht mehr durch Barrikaden sichtbar sein oder beim Abseilen durch Hauswände hindurch.

Changelog Update 3.20

Main Bug Fixes

  • FIXED – Players are experiencing a controller stuttering when slowly moving the RS button in a direction.
  • FIXED – Sometimes, when the round starts some players won’t spawn and are met with an out of world view.
  • FIXED – Broken animation when Jäger tries to pick up his gadget behind a glass window.
  • FIXED – Character turns 180 degrees when picking up deployable gadgets from the other side of a window.
  • FIXED – The Cluster Charge will not puncture a hole in Castle’s Reinforced Barricades.
  • FIXED – Smoke’s remote gas grenade is invisible if thrown at the junction of a wall frame and a barricade.
  • FIXED – The recoil pattern changes in size for some semi-automatic rifles when the Flash Hider attachment is equipped.
  • FIXED – The recoil pattern preview of the Flash Hider with a Vertical Grip on the SR-25 changes differently from all the others.
  • FIXED – The effect of the „Grip“ for semi-auto rifles on the Recoil Pattern chart is misleading.
  • FIXED – When in support mode, the LMG crosshair is not aligned correctly.
  • FIXED – Deployable Shield hitbox is still present during the unequip transition.
  • FIXED – First person camera remains stuck on drone cam or surveillance cams view if pressing the Down button on the D-Pad while attempting to pick up a gadget.
  • FIXED – Scoreboard fails to appear when attempting to open it after all drones have been destroyed during the preparation phase as an attacker.
  • FIXED – During death replay a player can see player icons floating around.
  • FIXED – The „You are Detected“ visual cue is applied to the Death Cam replay if the defender that killed the user is detected outside before the replay finishes playing.
  • FIXED – The drone’s orientation on the Z axis is changed to match that of the Client that died while using it
  • FIXED – Sometimes a Player cannot place a breach charge on a damaged window.
  • FIXED – Targeting dot of Barbed Wire appears in Pulse’s Cardiac Sensor when switching to it while holding wire.
  • FIXED – Breach Charges can’t be picked up after being placed on the floor or trap doors.
  • FIXED – Welcome mat is still visible on a player’s feet after being revived.
  • FIXED – In custom dedicated matches, the „Abandon match“ button reads as „return to Main Menu“ when choosing to Quit to Desktop.
  • FIXED – IQ’s Electronics Detector can retain full functionality while the primary weapon is active.
  • FIXED – If a player stops deploying a barricade at the last moment, he can deploy another one on top of it.
  • FIXED – The character gets stuck if he is put in DBNO while trying to climb ladder.
  • FIXED – The character can reload while disabling the defuser.
  • FIXED – Some gadgets can be picked up from the other side of wooden barricades
  • FIXED – Defenders are able to pick up a gadget while being destroyed by an attacker and will count to both team score.
  • FIXED – Player appears as killer in kill log if he hits a DBNO player with a thrown gadget.
  • FIXED – Frag Grenade reticle and feedback not shown when thrown back and cooked.
  • FIXED – Dropping a defuser down prevents player from deploying Breach Charges.
  • FIXED – Player’s headset icon is missing when opening the Party Panel in the Portal.
  • FIXED – The icon of 556xi rifle is displayed when killing a user with the 552 Commando rifle.
  • FIXED – [PVE] The marker for enemies that have been scanned with the drone will remain after the enemy died.


  • FIXED – The security camera effect remains present on the end of the round replay if Valkyrie’s Sticky Camera is accessed right before the end of the round.
  • FIXED – Valkyrie’s Sticky Cameras remain floating after Deployable Shield is picked up.
  • FIXED – Valkyrie’s Sticky Cameras float on Tachanka’s turret.
  • FIXED – Players may be able to throw more than 4 Sticky Cameras.
  • FIXED – Many occurrences of Valkyrie’s Sticky Cameras passing through the corners at various coordinates on Yacht, Plane, Kanal, Hereford Base, Club House, and Oregon


  • FIXED – No warning message is displayed when trying to equip the destroyed Rifle-Shield.
  • FIXED – The MK17 CQB continues to cycle empty rounds in full auto when the Gun Shield is equipped.
  • FIXED – Although Blackbeard’s shield is destroyed, it will appear like it’s not in the death replay.

Level Design

  • FIXED – A misaligned geometry can be noticed if the floor is destroyed in the Southern side of the room.
  • FIXED – A rubberband effect is caused when going through a tunnel in Border.
  • FIXED – Attackers can shoot defenders through a small gap at „EXT Terrace“ area.
  • FIXED – A player can’t climb the stairs in prone in 1F East Stairs.
  • FIXED – A player can see under the map with the drone in the crash scene area.
  • FIXED – Player is able to get Out of bounds with a vault in specific area.
  • FIXED – Player is able to get stuck between the chairs in 2F – Offices.
  • FIXED – The player is able to reach the top scaffolding near the waiting room stairs.
  • FIXED – Moved a floating ammobox to fit the ground.
  • FIXED – Defenders may remain stuck in spawn point Server Room.


  • FIXED – Valkyrie can throw her Sticky Camera under the mini-submarine.


  • FIXED – A redwall is not present to prevent Valkyrie’s Sticky Camera to be thrown outside from skylights in preparation phase.
  • FIXED – Tachanka’s LMG cannot be used if placed near the servers inside B – Archives room.


  • FIXED – A player can vault out of bounds in a certain location.
  • FIXED – Frag grenade can damage/kill players through unbreakable ceiling/floor from the room below the player.
  • FIXED – Deployable shield placement allowed players to clip into the white van.

Kafe Dostoyevski

  • FIXED – A redwall is not present to prevent Valkyrie’s Sticky Camera to be thrown outside from skylights in preparation phase.


  • FIXED – One of the defenders may remain stuck in spawn point Executive Bedroom.


  • FIXED – The exterior wall from 2F CCTV Room disappears in Support Mode.


  • FIXED – The user can shoot an enemy through a small gap.


  • FIXED – Jäger can’t pick up his gadget from toy house in 2F kids bedroom.

Winning Team showcase

  • FIXED – Players can get shot and killed by enemy NPCs during the winning showcase when playing a Terrorist Hunt session.
  • FIXED – Text overlap is present when viewing the Scoreboard during the „Winning Screen Showcase.“
  • FIXED – Disabled teammates’ silhouettes during showcase.
  • FIXED – If a player is bleeding out as the game ends and dies during the winning showcase, the spectator HUD will appear

Spectator Camera

  • FIXED – The map objective remains highlighted during the Winning Team Showcase.
  • FIXED – In first person camera, the operator icon appears over the character.
  • FIXED – Switching first person focus while a player is in ADS will have focused player’s weapon blurry when in Spectator mode.
  • FIXED – „Spectator Cam – Follow Player“ buttons are broken on odd rounds.

Community Stats Website

  • Stats: Fixed an issue where Terrorist hunt stats wouldn’t show on some browsers
  • Stats: Added back Penetration kills/Melee kills/Revives/Assist
  • Stats: Fixed intermittent highlight bug in tables
  • Follow: Fixed an issue where friends import would fail
  • Follow: Fixed an issue where the list got filled with duplicate entries.

Undocumented Changes in 3.0

  • FIXED – The Thermite situation on Kafe requires you to kill 2 enemies with Frag Grenades, Thermite no longer has Frag Grenades.
  • FIXED – Rappelling exploits that allow you to vault through walls on various maps, such as, Hereford Base, Kanal, Kafe, and others.
  • FIXED – When trying to switch to the D-50 with no more ammo in the MPX, it keeps switching back to the MPX.
  • FIXED – [Fixed in 3.0] The window on Consulate in the service stairs is difficult to vault through.


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