Netherrealm hat Details zum nächsten Patch für Mortal Kombat veröffentlicht, der diverse kleine Fehler im Spiel beheben wird.
Changelog:
- Reduced some of Kung Lao’s combo and overall damage.
- Reduced the damage on some special moves.
- Increased the damage scaling after Kitana’s Enhanced ground fan toss.
- Adjusted some juggle’s damage scaling.
- Reduced the damage on some basic combos that were doing too much damage without using any meter
- Increased Sheeva’s damage output for several of her moves and attacks.
- Temporarily Changed around some of Sonya’s fighting style properties to reduce her ability to lock someone down in block stun.
- Changed Kano’s Towards (> + FK) to a low block.
- Reduced the recovery on Kano’s Upball to be closer to Johnny Cage’s Flip Kick recovery.
- Increased the damage of some of Baraka’s special moves and attacks.
- It is easy to juggle combo after hitting someone with Baraka’s chopchop on the ground.
- Increased the damage scaling on a frozen opponent.
- Baraka’s Away (< + FK FP) combo is now a true popup.
- ADDED* • Reduced some of Reptile’s combo damage.
Laut Netherrealms früheren Aussagen werden die Patches On-the-Fly ausgeliefert und im Hintergrund eingespielt, sodass das Spiel kein Extra Update laden muss.
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TAGGED:Mortal Kombat