Wenige Wochen nach dem Release der ‚Tales of Vesperia: Definitive Edition‚ schiebt Bandai Namco am morgigen Donnerstag ein neues Update nach.
Dieses nimmt sich zahlreichen Korrekturen an, darunter Abstürze des Spiels, falsch eingespielt Synchronisation, Optimierungen an den Gameplay-Sticks, sowie auch allgemeine Verbesserungen bei der Performance. Alle Details dazu verrät euch der nachfolgende Changelog:
All Versions
- Fixed a rare issue in which the game would freeze during gameplay.
- Adjusted the height of certain enemies both in the overworld map and in battle.
- Fixed the display lag that would occur in Mantaic.
- Adjusted the behavior of stick controls during battle.
- Fixed an issue in which Flynn’s voice would play in Japanese when changing his strategy to “Up To You” during battle, even when voiceover settings had been set to English.
- Improved stability of other behaviors.
PlayStation 4, Xbox One, and Switch Versions
- Fixed an issue in which an arte assigned to a shortcut wouldn’t be performed properly when stick controls to perform it.
Xbox One, Switch, and Steam (When Using a Controller) Versions
- Fixed an issue in which certain of Rita and Estelle’s artes would trigger in an unintended location.
PlayStation 4 and Xbox One Versions
- Fixed the cooking challenge sub-event so an event scene now plays when the player loses.
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TAGGED:Tales of Vesperia