Tales of Vesperia: Definitive Edition – Patch 1.2 erscheint morgen

Johannes Add a Comment
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Wenige Wochen nach dem Release der ‚Tales of Vesperia: Definitive Edition‚ schiebt Bandai Namco am morgigen Donnerstag ein neues Update nach.

Dieses nimmt sich zahlreichen Korrekturen an, darunter Abstürze des Spiels, falsch eingespielt Synchronisation, Optimierungen an den Gameplay-Sticks, sowie auch allgemeine Verbesserungen bei der Performance. Alle Details dazu verrät euch der nachfolgende Changelog:

All Versions

  • Fixed a rare issue in which the game would freeze during gameplay.
  • Adjusted the height of certain enemies both in the overworld map and in battle.
  • Fixed the display lag that would occur in Mantaic.
  • Adjusted the behavior of stick controls during battle.
  • Fixed an issue in which Flynn’s voice would play in Japanese when changing his strategy to “Up To You” during battle, even when voiceover settings had been set to English.
  • Improved stability of other behaviors.

PlayStation 4, Xbox One, and Switch Versions

  • Fixed an issue in which an arte assigned to a shortcut wouldn’t be performed properly when stick controls to perform it.

Xbox One, Switch, and Steam (When Using a Controller) Versions

  • Fixed an issue in which certain of Rita and Estelle’s artes would trigger in an unintended location.

PlayStation 4 and Xbox One Versions

  • Fixed the cooking challenge sub-event so an event scene now plays when the player loses.

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