Bethesda hat wie zuvor angekündigt einen neuen Patch in der Version 1.02 für ‚The Evil Within 2‘ veröffentlicht, mit dem unter anderem die Unterstützung der PS4 Pro gewährleistet wird.
Mit dem 775 MB kleinen Update steht in dem Spiel ab sofort eine höhere Auflösung zur Verfügung, ebenso eine optional dynamische Framerate. Wie gut sich das Spiel unter diesen technischen Voraussetzungen schlägt, schauen wir uns in den kommenden Tagen noch einmal genauer an und ergänzen unser kürzlichen Review. Wer zudem auf die Unterstützung von HDR gehofft hat, muss sich noch etwas gedulden, die mit diesem Update noch nicht integriert wurde.
Des Weiteren sorgt das Update dafür, dass das allgemeine Speichersystem und die Performance besser läuft, ebenso wurden kleinere Fehler behoben. Ausführlichere Details zu dem Update folgen in Kürze womöglich auch direkt von Bethesda.
(Update)
Bethesda hat den vollständigen Changelog bereitgestellt, der unter anderem die 4K Auflösung auf der PS4 Pro bestätigt.
New Features
- Increased display resolution (2240 x 1260 native resolution output at 3840 x 2160 on 4K TV)
- Allows substantially higher frame rates when PS4Pro output set to 1080p
- Improved framerate stability
- Option to disable 30 fps limit for higher frame rates
General
- Fixed issue where Sebastian could warp to a new location after pickup up certain items, or executing a melee attack
- Fixed issue that could cause Sebastian to fall through floor after executing a stomp attack at the entrance to an airduct
- Fixed issue where certain enemies become invulnerable after an Anima event ends
- Sebastian can now break free and fight back if attacked while solving an Oscilloscope puzzle
- Fixed issue where Sebastian could get locked behind gate in Theodore’s stronghold if attacked while opening it
- Fixed issue where the Guardian or Watcher could freeze in place after executing Instant Kill attacks
- The double-barreled shotgun can no longer be equipped in the gasmask sequence
- Brass Knuckles can now be used to execute Sneak Kills on staggered enemies who are facing you
- Can now use Ambush skill with Brass Knuckles equipped
- Corrected issue that could skip Autosave before Harbinger battle
- Corrected issue that could cause Sebastian’s health to deplete at start of Harbinger battle
- Increased duration of burning effect of EX Harpoon Bolts on Effigy enemy
- Fixed issue that could cause Sykes mission failure when fighting at the edge of the area
- If you get Slide 11 but don’t view it on the projector in the same playthrough, you are now able to level up skills in New Game+
- Fixed some AI issues with Obscura, Stefano and Harbinger enemies
- All environmental objects work correctly in Harbinger boss fight
- Fixed issue that could cause Effigy enemy to remain stationary
- Fixed issue that could cause Sebastian to get stuck after opening a garage door in the residential area
- Fixed issue where player could become unable to move after Sneak Killing an enemy as an Anima event starts
- Fixed issue where Laura could disappear when player rotates valve in boss fight
- Corrected number of locker keys awarded in the shooting range Gallery Mode after lowering difficulty from Classic
- Fixed issue that could prevent events from progressing correctly after picking up „Woman’s Journal“
- Fixed UI to correctly indicate that medical items cannot be used when in cover
- Fixed UI issues that could leave UI elements on screen after completing interaction with item or device
- Fixed several sound and graphic issues related to cut scenes and communicator in certain languages
- Gamma setting is now always properly restored to what it was before launching the game
- Fixed crash that could occur when skipping the movie after the Stefano fight
- Fixed crash that could occur after the movie where Myra shows up in Sebastian’s old house
- Various graphic/sound/text fixes and improvements
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