Tecmo Koei und Team Ninja haben für Dead or Alive 5 einen Day One Patch angekündigt, der letzte Korrekturen am Spiel vornimmt, bevor es dieser Woche offiziell erscheint.
Das Update enthält eine Reihe von Verbesserungen im On- und Offline-Modus, Balance Updates und Tweeks. Unter anderem möchte man so die Ladezeit der einzelnen verkürzen.
Einen offiziellen Changelog gibt es ebenfalls dazu:
Overall
Slight adjustments to some of the character motions and moves.
Offline Mode
Removed the ability to change the stage models displayed in the background in order to improve load times.
Survival Mode: even if you are unable to clear the course, your points (Results Screen) will be displayed and the World Ranking will be updated.
Online Mode
During the pre-battle entrance animation, each character’s Grade and Title will be displayed.
The matchmaking system has been improved so it is easier to find and join a match.
In Lobby Match, the Random filter will display within the client’s settings rather than the host’s.
The cursor location will be remembered in the Character and Stage Select screens.
Added the ability to adjust the Hit Settings (Normal/Counter/High-Counter) in the Online Dojo.
Minor fixes to areas that had the possibility of causing instability within the game.
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