Entwickler Remedy hat den angekündigten Performance Patch 1.03 für ‚Control‘ auf PS4 veröffentlicht, nachdem es zum Release hier noch erhebliche Probleme gab.
Die Optimierungen erstrecken sich in dem Fall über das gesamte Spiel, darunter auch diverse Situationen, in denen das Spiel abstürzte, die allgemeine Stabilität, Probleme beim Fortschritt und vieles mehr. Alle Details dazu könnt ihr im nachfolgenden Changelog nachlesen:
General
- Bug and crash fixes to missions, combat and overall game play
Performance
- Improved title stability on all platforms
- Improved general frame-rate performance through optimisations made to multiple systems and content
UI
- Improved map loading times (map will no longer tease information) – Motion Blur On/Off toggle added to Options menu
- Film Grain On/Off toggle added to Options menu
- Fixed multiple issues when incorrect subtitles are shown for multiple languages
- Fixed issue when the game centers the aim on Jesse’s head
- Fixed multiple UI related issues
Progression
- Fixed an issue when player could not acquire ‘Pierce Charging Efficiency’ and ‘Spin Grouping Efficiency’ upgrade
- Fixed issue when Crafting Charge and personal Mods would not give the Weapon/Mod but take the materials (Sorry. The Board was greedy)
- Fixed issue that prevented players activating the Pierce weapon form upgrade
- Fixed issue when Jesse is unable to cleanse the ‘Transit Corridor South’ Control point upon returning from Prime Candidate Program area in the mission The Face of the Enemy
- Fixed an issue when Heptonstall would not spawn during certain story missions in the “Old Friends” side-mission (still looking for his buddy Remus)
- Fixed issue when Hiss Barrier remains in the Directorial Override mission’s Control Room if the player dies during the binding cut scene
Sound
- Fixed issue when certain licensed music tracks play after enabling the ‘Mute Copyrighted Tracks’ option
- Fixed and issue when audio is out of sync in the Dr Darling videos (PS4)
Misc
- Fixed issue with the Charge weapon forms erroneous blast radius causing (way) too much visual damage to the environments
- Fixed an issue where game would stall when completing a story mission and unlocking a trophy (PS4)
Wie sich Control sonst so und vor dem Patch geschlagen hat, könnt ihr in unserem aktuellen Review nachlesen.
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TAGGED:CONTROL