Call of Duty: Advanced Warfare – Neuer Patch auf PS4 am Start, inkl. Changelog

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Sledgehammer Games hat einen neuen Patch zu ‚Call of Duty: Advanced Warfare‘ veröffentlicht, der ab sofort auf PlayStation 4 zur Verfügung steht.

Laut dem offiziellen Changelog wurde damit diverse Fehler korrigiert, sowie das Matchmaking und die Onlineverbindung verbessert. Ebenso wurde wieder an der Waffen-Balance geschraubt, den Scorestreak und Maps. Alle Details dazu findet ihr im folgenden Changelog:

In-Game Updates:

  • Matchmaking improvements.
  • Connectivity optimizations.
  • Fixed a rare issue where players could freeze when loading a map or remaining idle in a lobby.
  • Fixed a rare crash issue when entering the System Link menu.
  • Fixed an issue where spectators in third person would see first person crosshairs on some weapons.
  • Fixed an issue where the stock of the ARX-160 would disappear when cloaked.
  • Fixed an issue where scopes would not display after viewing a player in third person Spectator mode.
  • Fixed an issue where the field of view would not change when changing from first person to third person in Spectator mode.

Weapon Updates:

  • MK14 – Increased headshot damage multiplier.
  • ASM1 – Reduced the magazine size.
  • Pytaek – Decreased initial recoil, decreased aim down sights time.
  • EPM3 – Increased the headshot damage multiplier, decreased the heat build up when firing.

UI Updates:

  • Fixed an issue where players were unable to connect to „Play Online“ after creating an online PSN account from the in-game menu.
  • Fixed a rare issue where the game could freeze when redeeming an item from the Armory.
  • Fixed an issue for the virtual firing range could display a higher than 100% accuracy when using shotguns and grenades.
  • Fixed an issue where arms without bodies would show up in the virtual lobby.
  • Fixed an issue where some players were not able to pass leadership of a party to another player in the party.

Challenges Updates:

  • Fixed an issue where the „Woo Who?“ slide-kill challenge was not tracking kills with certain variants.

Store Updates:

  • Added quick access to the in-game store to the Message of the Day.
  • Various improvements and network optimizations for the in-game store.

Scorestreak Updates:

  • Fixed an exploit with the Aerial Attack Drone scorestreak.
  • Fixed a rare animation bug for the XS1 Goliath scorestreak.
  • Fixed a rare issue where a player could be invincible after calling in a Goliath.

Ranked Play Updates:

  • Fixed a rare issue where players would lose functionality after entering and exiting the Create A Class menu.
  • Fixed an issue where players were able to get around the probation period when leaving a game early.

Game Mode Specific Updates:

  • Adjusted various spawning logic for Domination, Momentum, Capture the Flag, Hardpoint, and Uplink game modes.
  • Fixed an issue where players were able to enter into a Free-For-All match while using splitscreen.
  • Fixed a rare issue wher players were able to advance more than one Gun Rank with a multi-kill in Gun Game.
  • Fixed an issue where the „Contested“ and „Taking“ notifications were displaying incorrectly in Domination.

Map Specific Updates:

  • Fixed various out of map exploits across different multiplayer maps.
  • Adjusted various spawns for Drift for before and after the dynamic map event.

Exo Survival Updates:

  • Adjusted damage for the EM1.

Exo Zombies Updates:

  • Fixed various out of map exploits where players could remain in place and not be attacked by zombies.
  • Exo Zombies Fixed a rare issue where the UI icons for downed teammates, orbital supply drops, and civilians would not show up in later rounds.
  • Fixed a rare issue where the fire rate of some weapons would affect the secondary weapon of a player.
  • Various improvements to the Exo Zombies menu.

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